Capcom vs SNK Millennium Fight 2000
カプコン バーサス エス・エヌ・ケイ ミレニアムファイト2000
Billed as ‘The Dream Match of the Millennium’, CVS was easily the most anticipated fighting game of its era.
The game brings together characters from both Street Fighter and The King of Fighters – an amazing prospect for anyone even vaguely interested in fighting games. Everyone waited in anticipation, but the end result was sorely off the mark.
It’s not clear what’s going on here. The overwhelming feeling is one of extreme simplicity – Capcom were perhaps trying to appeal to wider audience by going back to basics, but the plan completely backfired. It doesn’t matter how much you try to engage with this game it just doesn’t give you anything in return.
The game features two different gameplay systems (‘Capcom Groove’ and ‘SNK Groove’) and the cast has been split into four ‘Ratio’ categories (1 to 4) according to their power. This really limits your team options, and creates some serious balancing problems: teams of four ‘Ratio 1’ characters immediately become completely over-powered.
The game quickly appeared on Dreamcast (Sep 2000), and to be fair as a casual game it did provide a few laughs here and there. But they didn’t echo for long – the ‘Millennium Fight’ was over almost as quickly as the millennium itself, and by May 2001 Capcom admitted defeat by releasing an enhanced ‘Pro’ upgrade to try and rescue the situation.
By the time August 2001 rolled around, the funeral was over: the vastly improved Capcom vs SNK 2 (2001) was released, and the original Capcom vs SNK was buried for good, after only a year’s shelf life.